

Hjalmar go on all out war against Nilfgaard. Cerys is the better ruler, but doesn't specifically enjoy looting other countries and builds the islands up. Ruler of Skellige: You have to do both secondary quests offered to you for both Hjalmar and Cerys, then finish King's Gambit, then you have to side either with Hjalmar and Cerys to have a choice in the ending. This is required for Triss's romance option with you. If you complete the quest (it's a short run through some sewers, it's literally like 5 seconds) they will be rescued, but Novigrad will start hunting non-humans. "The Mages:" If you ignore the secondary quest Now or Never, the various mages will be burned at the stake. If you tell her to go to Kaer Morhen, then she will ride off with Lambert and help you in the defense of the stronghold. You can kill her yourself, if you so choose, if you complete all of her secondary quests and then decide to kill her. This happens if you do all of her secondary quests in Velen and choose to let her go to Radovid. The default is that she dies burned at the stake by Radovid. Keria Metz: This one has three different options determined by For the Advancement of Learning. The town will be destroyed, but the orphans, baron, and anna will live. So basically, go to the tree spirit and help it before being assigned to deal with it by the town. Haven't tried this one, but it seems others have gotten it too. Release the tree spirit before starting Ladies of the Wood and then Anna and the Baron will be together, with the tree spirit free. Update: Razor down in the comments let us in on the alternate ending. The correct doll is the one with the flower on it. Otherwise, the baron will scoop her up and head to the blue mountains. If the tree was allowed to live, you'll either kill anna or return anna to a human form where she's dying (based on which doll you pick). You'll need to do the follow-up secondary quest Return to Crookback Bog in which you'll return to the bog and kill the fiend.

If you kill the evil tree, then the baron will take his wife into the mountains. If you allow the evil tree to live, the baron will automatically end up hanging himself.

If you let her stay, you'll meet her when you have to return to the house.īloody Baron: This one is much more involved than most. Sara the Godling: If you kick her out, she moves in with Johnny and you'll meet the two later on. (Dudu only has one character end - becoming Whoreson Junior). If you don't kill him, you'll find him later on in the streets as a drunk beggar. Whoreson Junior: If you kill him, then he dies. Major Characters (Pre-Isles)īefore you take your journey to the isles, there is a ton of major and minor character ends. If you assist lana with a swallow potion, then when you return she'll be gone, but if you go to the bottom right side of Velen, her boyfriend/husband/whoever will comment that she's gone senile. In the prologue, how you help the dwarf at the forge determines if he gets a new forge and is hated by the townsfolk or if his new forge is burnt back down to the ground. You are given up to 5 chances to make a positive impression, you'll need to make at least 2 positive to get two possible endings or mostly negative to get one possible ending. The final section that impacts the ending is positive and negative actions after you locate Ciri.
The witcher 2 assassins of kings ending plus#
You will need to help every single main story character, plus complete the assassin quest line until the end in order to have every available option. When you reach this point in the game, many of the characters along with which endings you can get is directly impacted by which secondary quests you complete.

The game will alert you and tell you to make a save file. The second time to make a choice is right before you head to the isles. This directly impacts the available character endings you get along with some achievements (Lato must live in order get every available character to defend Kaer Morhen later on). These are character ends, not story ends, and the results will play out directly after the prologue (as in you can go see them immediately).Īt the end of the prologue, you get to modify or create a Witcher II save. You will have several character endings based on your actions in various quests. The first major tipping point is the end of the prologue. There are three major tipping points in the story. To see the various endings, you can either read the glossary where Dandelion will make comments and notes on what has happened to who and you should revisit various NPCs at different points in the story.
